State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Performance of Top 5 Military Games in Australia, Q4 2021

Top 5 military games in Australia had varied performance in Q4 2021, with fluctuating trends in weekly downloads, revenue, and active users.

Performance of Top 5 Military Games in Australia, Q4 2021

In the fourth quarter of 2021, the top 5 military games on a unified platform in Australia showed diverse performance metrics across weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at these trends.

Call of Duty®: Mobile from Activision Publishing, Inc. had a notable presence. Weekly revenue peaked at around $208K in late September but saw a decline, hitting approximately $106K in early November before recovering to $163K by mid-December. Weekly downloads started strong with 12.9K at the end of September but dipped to around 7.2K by mid-November, before climbing back to around 10.5K by the end of December. Active users began at 181.6K in late September and saw a gradual decline to around 151.1K in early December, before ending the year at 165K.

Top War: Battle Game from River Game HK Limited experienced fluctuations in its weekly revenue, starting at $173K in late September and dropping to approximately $93K in early December, before recovering to $121K by the end of December. Weekly downloads saw a decreasing trend from 3.8K at the end of September to around 1.5K in late November, with a slight increase to 2.8K by the end of December. Active users followed a similar pattern, starting at 14.2K in late September, declining to 6.8K in late November, and rebounding to 9.1K by the end of December.

Warpath: Ace Shooter by Lilith Games had a stable performance in terms of weekly revenue, peaking at $58.3K in late October and ending the year at around $37.6K. Weekly downloads fluctuated, starting at 1.5K at the end of September, dropping to around 660 in late November, and rising to approximately 1.6K by the end of December. Active users maintained a consistent range, starting at 13.8K in late September and ending at 13.1K by the end of December.

Mobile Strike from Epic War LLC saw its weekly revenue peak at $18.3K in early October before declining to around $6.8K by the end of November, with a slight recovery to $9.6K by the end of December. Weekly downloads remained low throughout the quarter, peaking at 47 in early October and dropping to just 3 by the end of December. Active users showed minor fluctuations, starting at 53 in late September and ending at 43 by the end of December.

TOY WARS: Green Soldier Strike from VolcanoGames had a varied performance. Weekly revenue peaked at $19.1K in the last week of December. Weekly downloads saw a low of 61 in mid-November, rising to a peak of 179 in mid-December. Active users started at 1.1K in late September, fluctuating throughout the quarter, and ending at 653 in the final week of December.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022